BETTING RULES
 
     
 

Sports Betting Rules

APPLICABILITY OF THESE RULES

The following specific rules govern the end user's use of all the Operator/Platform Provider's (the "Operator") interactive sports betting products and services offered on IGKBet or the wireless applications wap.igk99.com or mob.igk99.com. They form part of the Operator's General Term & Conditions, which apply to all the products and services the Operator offers and which the end user has to accept upon registering for any of the online or interactive products or services offered by the Operator. To the extent there is any inconsistency between the General Terms and Conditions and any of these Sports Betting Rules, the General Terms and Conditions shall prevail.

BET TYPES
1 1X2
1.1 Bets can be made by either selecting a Home Win, a Draw or an Away Win.
1.2 Bets will be settled at the end of normal time play, excluding extra time and penalties (where applicable).

2 ASIAN HANDICAP
2.1 Asian Handicap is a style of betting where the bookmaker handicaps the two teams in a game before its commencement. Using football as an example, the bookmaker gives a goals deficit to the team he thinks is more likely to win, and a head start to the team he thinks is less likely to win. The handicaps are expressed in goals, or fractions of goals. To win a bet, the end user, rather than backing a team to win, bets on it to overcome the handicap.

3 CORRECT SCORE - FIRST HALF & FULL TIME
3.1 Correct Score means betting to predict the final score at the end of full-time.
3.2 Correct Score to win "5-0UP" (or 0-5UP) the selected team must win by five goals or more.

4 DOUBLE CHANCE
4.1 Double chance is similar to 1X2 bets except that the end user is able to bet on two out of three possible outcomes by selecting the following options: a Home Win or Away Win; a Draw or Away Win or a Draw or Home Win.

4.2 If one of the two possible outcomes is achieved, the bet is won.
4.3 If a match is played on neutral ground, the team listed first on the website is deemed to be the home team for betting purposes.

5 FIRST TO START
Predict the team or participant who starts off the game/match/event.

6 HALF TIME/FULL TIME
Bet on the half time and full time results of a designated match, (note that the bet is void if the match is played in a time format not expressly provided in Specific Sports Betting Rules).

7 MIX PARLAY
A mix parlay bet is a bet which combines multiple selections of different games or matches offered by the bookmaker for betting. A mix parlay bet which combines different selections within the same game or match are not allowed where the outcome of one affects the other.

8 MONEY LINE /HEAD TO HEAD
A money line / Head to Head bet is a bet on the outcome of a match or event between two paired competitors. In the event of a draw result, all bets will be refunded at odds of 1.00.

9 ODD/EVEN
Bets are settled based on the aggregate sum total of points/goals (resulting in an odd or even number) in a match or series of matches in which the bets were placed. A 0-0 score is considered as even.

10 OUTRIGHT
10.1 An outright bet involves the selection of a winner in a tournament, competition, league or event either from the onset or at any stage of the tournament, competition, league or event prior to the conclusion of the competition where the results are still undecided.

10.2 There are no refunds on non starters for outright betting.

10.3 The Dead Heat Rule applies to all outright betting.

11 OVER/UNDER
Bets are settled based on the aggregate sum total of points/goals etc achieved (resulting in an over or under a prescribed target number set by the Operator) in a match or series of matches in which the bets were placed.

12 PERIOD BETTING
12.1 Period betting means the placing of a bet on different segments of a game (e.g. quarters, halves, periods, sets, rounds or overs).
12.2 In Period Betting, a segment must be completed in order for the bets to be valid.
12.3 In Period betting, overtime or extra time is excluded in determining the scores if nothing else is stated.

12.4 Subject to the Specific Sport Betting Rules, period betting on the 2nd half shall include overtime in determining the score.

GENERAL SPORTS RULES

Unless otherwise stated in the Specific Betting Sports Rules, the following General Sports Rules will apply:

1 EFFECTIVE DATE OF THE RULES
These Rules are effective as of 1 December 2008. All bets accepted by the Operator are subject to these rules.

2 INCONSISTENCY BETWEEN ENGLISH & OTHER LANGUAGES
In the event of any inconsistency between the English and the Non-English names used on the Website, it is the English version that shall prevail.

3 INTERPRETATION OF RULES
If there is any dispute over the interpretation of these Rules, it is the Operator's interpretation of these Rules that prevails.

4 MODE OF BETTING
We only accept bets made on the Website, WAP or through prior arrangement by telephone.

5 EVENT DETAILS
Event details (dates, neutral ground venue, commencement, timers, red cards, statistical information on players and teams or news) displayed on the Website are for general information only. It is the responsibility of the end user to ensure and verify that such details are correct before placing their bets. The Operator is not responsible for any errors, mistakes, or omissions to any event details that are displayed on the Website.

6 MAXIMUM BET
The maximum amount of each bet varies according to the specific bet type and is subject to change without prior notice by the Operator.

7 CHANGE OF VENUE
7.1 In the event of a change of venue (home team plays away or vice versa), all bets on the match will be void.
7.2 If a match is scheduled to be played on neutral ground (but is played on non neutral ground or vice versa) all bets stand.

8 EARLY COMMENCEMENT/START
All bets placed before the scheduled games starts are valid. Those placed after the scheduled game starts will be void unless the bets were placed as part of the In Running ("Live") betting service.

9 ODDS FLUCTUATIONS
9.1 All of our odds are subject to fluctuation at any time.
9.2 We will accept bets only at the odds that are applicable to the selection at the time the bet is placed and accepted.

10 ODDS TYPES
The Operator offers the following odds types for betting:
(a) European Odds
(b) Malay Odds
(c) Indo Odds
(d) Hong Kong Odds

For further information on the various odds type, please contact our customer service department or refer to our tutorial on the website.

11 THE 72 HOURS RULE
All Results posted shall be final after 72 hours and no queries will be entertained after that period of time.

12 CANCELLED EVENTS
If an event is cancelled for any reason prior to its commencement, all bets placed for that event will be void and will be returned at odds of 1.00.

13 POSTPONED OR SUSPENDED EVENTS (THE 12 HOURS RULE)
13.1 If an Event does not begin on the scheduled start date and is not completed within the originally scheduled completion date prescribed in the specific sports rules, then all bets will be void, except for those on Markets that have been unconditionally determined.
13.2 If an Event starts but is later abandoned, and is not completed within the originally scheduled completion date prescribed in the specific sports rules, then all bets will be void, except for those on Markets that have been unconditionally determined.
13.3 If an Event is not completed within the originally scheduled completion time prescribed in the specific sports rules thus an official result is declared or a result is declared by the particular Event's relevant governing body, the Company reserves the right to consider the match officially valid. The Company's decision is final and binding in this regard.

14 SUSPENSION OF MARKETS
The Operator reserves the right to suspend a market or not accept bets at anytime. When a market is suspended, any bets placed for that market but prior to being accepted by the Operator will be rejected. The Operator also reserves the right to cease betting on any markets at any time without notice.

15 VOIDING BETS DUE TO MISTAKE OR ERROR
If an incorrect participant (or an incorrect member of a participating team) or incorrect odds/price is quoted for any event or the Operator has relied on incorrect information to compile its odds or bets or wrong scores or detail were entered during an In Running ("Live") Bets session or bets have been accepted in error, then the Operator reserves the right to void such or all bets placed for that event or on such participant.

16 RETURNING STAKES DUE TO VOID BETS
All bets that have been declared void shall result in the original stake being returned.

17 IRREGULAR BETS
The Operator reserves the right to refuse, reject or suspend without prior notification any customer who is suspected of cheating, hacking, attacking, manipulating or damaging the Operator's normal betting operations (including the Internet Betting Service). Any of the "abnormal bets" will be void without prior notification. The use of artificial intelligence or "bots" on the Internet Betting Service is strictly forbidden. The Operator will take measures to prevent and detect programmes that are used to enable artificial intelligence (non human) to utilise the Internet Betting Service. Any attempted or actual use of artificial intelligence by the End User to cheat, hack, attack, manipulating or damage the Operator's betting operations will lead to termination of their account or voiding the bets, at the discretion of the Operator.

18 INCOMPLETE MIX PARLAY BETS
If an event or game in a mix parlay bet is cancelled, does not take place or is not completed for any reason, the cancelled/non-participating element of the bet shall be void but the remaining elements of the mix parlay bet shall stand with the odds recalculated.

19 DETERMINATION OF WINNER (FOR BETTING PURPOSES)
The winner of an event will be determined at the conclusion of the event. Subsequent protested, appealed or overturned decisions will not be recognized for wagering purposes.

20 THE DEAD HEAT RULE
If there are two or more winners, the payout odds (less the stake) are divided by the number of winners and settled accordingly with the stake returned.

21 FANTASY MATCHES
21.1 Fantasy match bets involve the virtual pairing of any two teams. Fantasy match results are decided by the number of goals/points scored by the two paired teams in their respective matches. The winning team is the team with the highest number of goals/points scored, inclusive of handicap, if any.
21.2 Team that are paired in a fantasy match must start their respective matches on the same day although one match may end later than the other but both matches must be played in one continuous session (i.e. no postponed, rescheduled or abandoned matches) for the bets to be valid.
21.3 If any of the paired team's matches are postponed, rescheduled or abandoned, all fantasy match bets involving those teams will be void.
21.4 Venue (Home or Away) of the matches are not considered in these Fantasy matches.
21.5 Except as provided above, Fantasy match rules will follow the rules of the particular sport in which fantasy match bets are offered.

22 INCONSISTENT RESULTS/SCORES WITH OFFICIAL RESULTS
22.1 Where there is a conflict between the official match results and the results on the Operator's website, the Operator reserve the right to suspend settlement of such bets for up to 72 hours pending its verification of the result/score.
22.2 The conflict shall be resolved by reference to video recordings of the match/event and any determination of the correct score/result based on such video recordings shall override the official match result.
22.3 Where there is no video recording available, the correct score/result shall be determined by reference to the score/result posted on the official website of the sport governing body unless the official website's posted result is manifestly wrong, in which case the Operator shall use its best endeavours to determine the correct outcome to be used to determine the winner and/or the result. In such cases, the Operator's decision shall be final.

23 IN RUNNING ("LIVE") BETS SERVICE
23.1 In Running ("Live") bets are only available for those sports that the Operator designates as live betting markets and only in respect of those matches marked as "live" or "live bets" or by a LIVE sign in the list of events or in a special file entitled "LIVE" on the Website.
23.2 An In Running ("Live") bet is where the End User is permitted to place a bet during an ongoing match or event up to such time when the Operator ceases betting on that match or event.
23.3 In an In Running ("Live") Bet for Asian Handicap bets, two types of scoring system are displayed on the Website:

(a) Where current scores or results are updated and displayed ("Type A Scoring"). The settlement of a bet is determined by the result of the final score (including the handicap) at the conclusion of the match or Period Betting (depending on the nature of the bet), minus the current score at the time of the placing and acceptance of the bet.
(b) Where current scores or results are not displayed and instead a 0-0 score or result will be displayed ("Type B Scoring"). The settlement of a bet is determined by the result of the final score (including the handicap) at the conclusion of the match or Period Betting (depending on the nature of the bet). The End User is advised to verify match status before placing their bet.
23.4 Depending on the specific sport, selected markets may be offered for betting at the sole discretion of the Operator. The Operator does not acknowledge or accept any liability whatsoever if it is not possible to place a bet or if the live score update is incorrect. It is the scores or results displayed at the conclusion of the match that are valid.
23.5 At all times, it is the End User's responsibility to be aware about the score and is advised to verify match status before placing your bets.
23.6 Unless otherwise stated on the Specific Sport Rules, any information, statistic or editorial text ( e.g. scores, timers or results) displayed on the website during an In Running ("Live") game situation are purely for general information purposes and should not be relied upon for betting purposes.
23.7 As with non-live bets, the winner of an event will be determined at the conclusion of the event. Protested, appealed or overturned decisions will not be recognized for wagering purposes and subsequent changes to the results will not affect the outcome of the bet.
23.8 The Operator reserves the right to suspend a market or not accept bets at anytime without notice. When a market is suspended any bets placed for that market but prior to being accepted by the Operator may be rejected at the Operator's discretion. Any bets accepted prior to suspension or cessation of the live market will stand, while any bets placed after live betting has ceased will not be accepted unless otherwise stated in the Specific Sports Rules.
23.9 During In Running ("Live") bet conditions, bets placed will be kept in pending mode during specific high risk/ danger moments in a match. Such bets will be indicated as "Pending" on each bet slip until such time when the bet is accepted or rejected by the Operator. High Risk/ Danger moments are defined as follows:
(a) Corner kicks;
(b) Penalty kicks;
(c) Free kick awarded to attacking team near the opponent's penalty box area;
(d) Throw in given to attacking team near the opponent's penalty box area;
(e) Whenever a team is in a potential scoring scenario as in an active attacking mode,
23.10 All bets on Asian Handicap and Over/Under that are in Pending mode (other than bets on Total Bookings, Total Corners, Total Offsides, Total Substitutions and/or bets which do not have an effect on the overall result of the match) will be cancelled if one of the following occurs:
(a) A goal is scored
(b) A player is sent off
23.11 All other bets such as Total Bookings, Total Corners, Total Offsides, Total Substitutions and/or bets which do not have an effect on the overall result of the match may be accepted at the Operator's discretion.
23.12 The Operator at its sole discretion shall determine the time in which any goal or point was scored. References as to the time of goal(s) or points scored as stated in official league/club website, media website or "live score" website may be considered for guidance purposes but shall not be binding on the Operator in its determination of time.
23.13 Where the Operator has reason to believe or suspect that a live bet has been placed after the outcome of a live event is known or if delayed "live" television coverage results in a live bet being placed at the incorrect price after the selected participant has gained an advantage (to be determined at the Operator's sole discretion), the Operator shall be entitled to treat the bet as void without having to provide any reason whatsoever.
23.14 In the event of any technical malfunction, including the crashing of its website or suffers any downtime which hinders, delays or prevents the Operator from accessing its website to update the score, odds or handicap, the Operator reserves the right to cancel all pending bets placed at the time of the incident.
23.15 With regard to live betting, the general rules concerning results' evaluation apply. Where a live event is interrupted in the course of play, causing the event to be postponed or abandoned, any bets taken on such postponed or abandoned events that are not restarted within 12 hours from the event commencement time (unless specifically provided for in a particular sports' betting rule) shall be void. The exception shall be for bets which have been unconditionally determined before the actual interruption of play. In such circumstances, such bets will be valid.

SPECIFIC SPORT BETTING RULES
The following specific sports rules are the special betting applicable to the bets placed on the individual sports and together with the general sports rules govern the end user's use of all interactive sports betting products.

3D GAME

Magnum
Pan Malaysian Pool
SportsToto

3D Game is a simple game of chance. To play, you just pick a 3-digit number, or 3D number, from the 1,000 possible numbers of 000 to 999. You win when the 3D number you picked matches one or more of the winning 3D numbers drawn.
3D Winning Numbers

Each draw, 3 winning 3D numbers or prizes are drawn. Of the 3 winning 3D numbers drawn, three are selected as the 1st, 2nd and 3rd Prize. These 2 different categories of Prizes carry different cash prizes. See A&ABC Forecasts below for more details.
The 3 winning 3D numbers drawn may not be mutually exclusive. In other words, the same winning 3D number can be drawn more than once during a draw. In fact, though highly unlikely, it is theoretically possible that all the 3 winning 3D numbers drawn are indeed the same number!

3D A&ABC Forecasts
When playing 3D Game, you can choose to place your bets on either the A Forecast or the ABC Forecast. You can of course place bets on both Forecasts if you wish. The minimum bet for each Forecast is $1. The A Forecast gives you a higher chance to win prizes as there are a total of 3 winning 3D numbers to match with. For the same amount of bet, the ABC Forecast pays higher cash prizes but offers you a lesser chance to win prizes as you can only match with the winning 3D numbers drawn for the 1st prize.

A Forecast: A higher chance of winning
With the A Forecast, for every single bet, there are 1st Prize, 2nd Prize and 3rd Prize A Forecast Payout 1st. Prize bet amount X 200 2nd. Prize bet amount X 200 3rd. Prize bet amount X 200 However, as the same winning 3D number may be drawn more than once as earlier explained, you stand the chance to win more than one prize with a single bet! For example if you win both the 1st Prize and the2ndPrize in bet amount of $1, the total cash prize will be the sum of $200 + $200.

ABC Forecast: A chance to win higher cash prizes
With the ABC Forecast, as shown in the table below, they are only 1 prize.
ABC Forecast Payout
1st. Prize bet amount X 600

Fun & Easy Bets
When playing 3D Game, you may try the following ways to give you a higher chance of winning prizes.
Permutation Bets (Combination)
Try generating all possible permutations of your favourite3D number. The number of possible permutations / combination for a given 3D number depends on the number of unique digits in the 3D number.
Where all 3 digits are unique e.g. 123 = 6 permutations (combination) MinimumBet is $6.00 Where 2 of the 3 digits are the same e.g. 112 = 3 permutations (combination)Minimum Bet is $3.00

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4D GAME

Magnum
Pan Malaysian Pool
SportsToto

4D Game is a simple game of chance. To play, you just pick a 4-digit number, or 4D number, from the 10,000 possible numbers of 0000 to 9999. You win when the 4D number you picked matches one or more of the winning 4D numbers drawn.

4D Winning Numbers
Each draw, 23 winning 4D numbers or prizes are drawn. Of the 23 winning 4D numbers drawn, three are selected as the 1st, 2nd and 3rd Prize, ten are selected as Special Prizes, and the remaining ten as Consolation Prizes. These 5 different categories of Prizes carry different cash prizes. See Big & Small Forecasts below for more details.

The 23 winning 4D numbers drawn may not be mutually exclusive. In other words, the same winning 4D number can be drawn more than once during a draw. In fact, though highly unlikely, it is theoretically possible that all the 23 winning 4D numbers drawn are indeed the same number!

4D Big & Small Forecasts
When playing 4D Game, you can choose to place your bets on either the Big Forecast or the Small Forecast. You can of course place bets on both Forecasts if you wish. The minimum bet for each Forecast is $1. The Big Forecast gives you a higher chance to win prizes as there are a total of 23 winning 4D numbers to match with. For the same amount of bet, the Small Forecast pays higher cash prizes but offers you a lesser chance to win prizes as you can only match with the 3 winning 4D numbers drawn for the first three prizes. Big Forecast: A higher chance of winning

With the Big Forecast, for every single bet, there are 1st Prize, 2nd Prize and 3rd Prize. In addition with Special Prize and Consolation Prize.

Big Forecast Payout
1st. Prize bet amount X 2500
2nd. Prize bet amount X 1000
3rd. Prize bet amount X 500
Special Prize bet amount X 200
Consolation Prize bet amount X 60

However, as the same winning 4D number may be drawn more than once as earlier explained, you stand the chance to win more than one prize with a single bet! For example if you win both the 1st Prize and a Special Prize in bet amount of $1, the total cash prize will be the sum of $2,500 + $200. Small Forecast: A chance to win higher cash prizes

With the Small Forecast, as shown in the table below, they are only 3 prizes.

Small Forecast Payout
1st. Prize bet amount X 3500
2nd. Prize bet amount X 2000
3rd. Prize bet amount X 1000

As with the Big Forecast, you also stand the chance to win more than one prize with just a single bet! For example if you win all 3 prizes, you win $6,500 with a mere $1!

Fun & Easy Bets
When playing 4D Game, you may try the following ways to give you a higher chance of winning prizes.

Permutation Bets (Combination)

Try generating all possible permutations of your favourite 4D number. The number of possible permutations / combination for a given 4D number depends on the number of unique digits in the 4D number.

Where all 4 digits are unique e.g. 1234 = 24 permutations (combination) Minimum Bet is $24.00

Where 2 of the 4 digits are the same e.g. 1123 = 12 permutations (combination) Minimum Bet is $12.00

Where there are 2 unique pairs of digits e.g. 1010 = 6 permutations (combination) Minimum Bet is $6.00

Where 3 of the 4 digits are the same e.g. 3331 = 4 permutations (combination) Minimum Bet is $4.00

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4D GAME SPECIALS

4D & 3D SPECIALS / 2D & 1D Game

4D Special

Official link:-

Magnum 4D www.magnum4d.com.my

Pan Malaysian Pool 4D www.damacai.com.my

Sports Toto 4D www.sportstoto.com.my/index.asp

Singapore Pools 4D www.singaporepools.com.sg/en/lottery/index.html

STC Sandakan Turf Club 4D www.stc4d.com

Cash Sweep 4D www.cashsweep.com.my

Sabah Lotto 88 4D www.lotto88.com.my/cms

Japan 4D www.mizuhobank.co.jp/takarakuji/numbers/numbers4/index.html

Shanghai 4D www.swlc.sh.cn/cams/login.do

Taiwan 4D www.taiwanlottery.com.tw/4D/index.asp

Canada 4D www.lotoquebec.com/cms/corporatif/en

Germany 4D www.lotto-toto.de/

{BIG} vs {SMALL}
Bet on the 1st Prize, First Number of The Four.
Range from 5, 6,7,8,9 = BIG
Range from 0, 1,2,3,4 = SMALL
Example: Magnum 1st Prize is '1234'
The number (1)234 is the first of the four.
Result: (SMALL 0, 1, 2, 3, 4)

{ODD} vs {EVEN}
Bet on the 1st Prize, First Number of The Four.
Range from 1, 3,5,7,9 = ODD
Range from 0, 2,4,6,8 = EVEN
Example: Magnum 1st Prize is '1234'
The number (1)234 is the first of the four.
Result: (ODD 1, 3, 5, 7, 9)

{OVER & UNDER}
Bet on the 1st Prize, Total Sum of All Four Number.
Example: 1st Prize (1234)
Result: 1+2+3+4= (10) (Under 18.5)

3D Special

{BIG} vs {SMALL}
Bet on the 1st Prize, Second Number of The Four.
Range from 5, 6,7,8,9 = BIG
Range from 0, 1,2,3,4 = SMALL
Example: Magnum 1st Prize is '1234'
The number 1(2)34 is the second number of the four.
Result: (SMALL 0, 1, 2, 3, 4)

{ODD} vs {EVEN}
Bet on the 1st Prize, Second Number of The Four.
Range from 1, 3,5,7,9 = ODD
Range from 0, 2,4,6,8 = EVEN
Example: Magnum 1st Prize is '1234'
The number 1(2)34 is the second number of the four.
Result: (EVEN 0,2,4,6,8)

{OVER & UNDER}
Bet on the 1st Prize, Total Sum Of The Last Three Number.
Example: 1st Prize (1234)
Result: 2+3+4= (9) (Under 13.5)

2D
Predict the first and second number of the four digit 1st prize winning number. E.g. 6669, the first number is 6, the second number is 6, therefore all bets placed on selection 66 as the first number and second number drawn will be graded as win.

1D
Predict the first number of the four digit 1st prize winning number. E.g. 6669, the first number is 6, therefore all bets placed on selection 6 as the first number drawn will be graded as win.

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KENO

Keno game originated in China, This game was brought to America at the end of 19 century by Chinese immigrant. At the beginning, People use 80 Chinese characters to play keno game, but in America these characters were instead of 80 Arabic numerals. The word Keno was derived from the Latin and the French word. It means hit 5 numbers from the chosen numbers will win the prize.

Now Keno has became a very popular numeral game in many countries and areas. The normal official game rule is to randomly pick 1-10 numbers from 01-80 numbers. The keno system draws 20 numbers as the result at random. And the computerized keno system calculates all wagers based on the numbers drawn.
Type of Wagers
Definition
Payout
 1) Big / Small

 Big (1410 - 811)
 Total of 20 winning numbers

 Small (810-211)
 Total of 20 winning numbers

1.95
-

1.95

 2) Over / Under

 Over (5,6,7,8,9)
 Last digit of total of 20 winning numbers

 Under (0,1,2,3,4)
 Last digit of total of 20 winning numbers

1.95
-

1.95

 3) Odd / Even

 Odd (1,3,5, ……)
Last digit of total of 20 winning numbers

 Even(2,4,6, ……)
 
Last digit of total of 20 winning numbers

1.95
-

1.95

 4) Head / Tails (Example of 11  winning numbers in the  category of Head. Head wins  and vice versa)

 Head (1 to 40)
 
Winning numbers in this range

 Tails (41 to 80)
 
Winning numbers in this range

 Draw ( 10 winning numbers in Head & 10 winning numbers in  Tails)

2
-

2
-

3

 5) Five Elements (Gold, Wood,  Water, Fire & Earth)

 Gold (210-695) Total of 20 winning numbers

 Wood (696-763) Total of 20 winning numbers

 Water (764-855) Total of 20 winning numbers

 Fire (856-923) Total of 20 winning numbers

 Earth (924-1410) Total of 20 winning numbers

9.3

4.6

2.2

4.6

9.3

In Select Your Lucky Number, player has the option to choose between 1 to 5 number selections from the range 01 to 80. System draws 20 numbers ranging from 01 – 80. The payout is based on the number of hits against the number of selections that the player has chosen. Sequence is not a factor for the payout.

The table below shows the payout rate:

5 Selections
4 Selections
3 Selections
2 Selections
1 Selections
Hit 5
200
non
non
non
non
Hit 4
22
50
non
non
non
Hit 3
3
5
20
non
non
Hit 2
non
2
2
10
non
Hit 1
non
non
non
non
3
Hit 0
non
non
non
non
non

Example Draw result: 01, 04, 05, 10, 11, 13, 20, 27, 30, 32, 33, 36, 40, 47, 54, 59, 61, 64, 67 & 79

Selections: 06, 20, 30 & 67

Bet Result: 4 selections, 3 Hits (20, 30 & 67) Wager: USD 100 Payout: USD 100 x 5.0 = USD 500

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ATHLETICS

1.1 The following are offered for Athletics betting:
(a) Non Live Betting
(i) Head to Head
(A) In Head to Head bets, the paired competitors must start the competition for bets to stand.
(B) Head to Head markets refer to the competitor with the best finishing position.
(C) If only one of the two paired competitors reaches the finals, it is the competitor who reached the finals who will be deemed to have won regardless of that competitor's placing in the finals.
(D) If both paired competitors fail to reach the finals, the winner is the one with the better timing during qualifying. If both have the same timing either in the same or different heats, its counted as a draw.
(E) If both paired competitors disqualified during different rounds, the winner will be the one who has advanced the furthest.
(F) If both paired competitors did not finish the race in the same round, it will be counted as a draw.
(G) If both paired competitors reach the finals, the winner is the o­ne with the better finished position in that race/event.
(ii) Outright
(b) In Running ("Live") Betting
(i) Head to Head
(ii) Outright
(c) Scoring System
Type B Scoring applies

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BADMINTON
2.1 All bets will be VOID if a match has not been completed due to a player's retirement or disqualification.

2.2 The following are offered for Badminton betting:
(a) Non Live Betting
(i) Asian Handicap:
(A) Points handicap
(B) Sets handicap
(ii) Odd/Even
(A) Bets relate to the sum total of points played in the match resulting in an odd or even number.
(iii) Outright
(iv) Over/Under
(A) Bets relate to the sum total of points played in the match resulting in an amount that is over or under the prescribed number of points set by the Operator.
(b) In Running ("Live") Betting
(i) Asian Handicap
(A) Sets handicap
In Running ("Live") Betting bets are offered for Asian Handicap (Set Handicap) only.
(c) Scoring System
Type B Scoring applies

BASEBALL

3.1 All baseball betting is offered on the basis of both listed pitchers starting the game. Both pitchers must start the game and throw at least one pitch for bets to be valid. If either pitcher fails to start the game for any reason, all bets placed for that event will be VOID and will be returned at odds of 1.00.
3.2 Where we do not name a pitcher next to a team then bets accepted on that team will stand regardless of the starting pitcher.
3.3 The results of the game will be based on the official result, including extra innings (where applicable) at the conclusion of the game.
3.4 International Baseball Rules: The game will end early if one team is leading the other by 10 runs or more after the opposing team has batted at least 7 innings or if a team is leading by 15 runs or more after the opposing team has batted at least 5 innings. In such event, all bets are considered valid.
3.5 Japanese Baseball Rules: If a match is declared a draw after 12 innings, all bets are considered valid. Japanese Baseball Rules applies only to Japanese Baseball Leagues.
3.6 The following are offered for Baseball betting:
(a) Non Live Betting
(i) Asian Handicap
(A) For Full Time Asian Handicap bets, all bets will be VOID if less than 9 innings are played, except where the home team is leading after 8½ innings when the game is prematurely ended.
(ii) Money Line Bets
(A) All bets will be VOID if less than 5 innings are played, except where the home team is leading after 4½ innings when the game is prematurely ended.
(iii) Outright
(iv) Over/Under
(A) For Full Time Over/Under bets, all bets will be VOID if less than 9 innings are played, except where the home team is leading after 8½ innings when the game is prematurely ended.
(v) Period Betting
(A) 1st Five Inning Bets
(B) All bets are settled on the basis of the score at the end of 1st Five innings. If a game does not reach five full innings, all 1st Five inning bets will be cancelled. The rules on Full Time Asian Handicap and Full Time Over/Under bets do not apply to 1st Five innings bets.
(b) In Running ("Live") Betting
(i) Asian Handicap
(A) All bets will be VOID if less than 9 innings are played, except where the home team is leading after 8½ innings when the game is prematurely ended.
(ii) Over/Under
(A) All bets will be VOID if less than 9 innings are played, except where the home team is leading after 8½ innings when the game is prematurely ended.
(c) Scoring System
Type A Scoring applies

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BASKETBALL

4.1 For bets to be valid there must be 5 minutes or less of scheduled game time left when the remainder of the game is called off, unless settlement of bets has already determined (e.g. Period Betting).
4.2 Settlement will be based on the official final score including Overtime (if applicable), unless otherwise specified.
4.3 For NCAAB, the "Home" and "Away" venue indicated on the Website is for reference only.
4.4 The following are offered for Basketball betting:
(a) Non Live Betting
(i) Asian Handicap
(ii) First To Score
(A) Bets will be settled based on the team to score the first point in the match.
(B) If the match is abandoned after first point is scored, all bets will be stand
(iii) Highest Scoring Team per Quarter
(A) Bet on the team with the highest scoring points for each quarter of the match, excluding overtime.
(iv) Last To Score
(A) Bets will be settled based on the team to score the last point in the match (including any points scored in overtime play).
(B) If the match is abandoned all bets on Last To Score will be void.
(v) Odd/Even
(vi) Outright
(vii) Over/Under
(viii) Period Betting
(A) Halves Betting
(1) In respect of 1st half betting, bets are settles based on the sum of the 1st and 2nd quarters' scores inclusive of the handicap to determine the winner.
(2) In respect of the 2nd half betting, bets are settled based on the sum of the 3rd and 4th quarters' scores inclusive of the handicap to determine the winner. 2nd half betting includes scores achieved in overtime (if applicable).
(B) Quarters Betting
(1) Bets are settled based on the scores achieved at the conclusion of each quarter inclusive of the handicap to determine the winner.
(2) For 4th quarter betting, goal or points scored in overtime play are excluded in determining the winner.
(ix) Race to 20
(A) Bet on the team to reach the first 20 points in the match.
(x) Total Points/ Rebounds/ Assists/ Steals/ Blocked Shots/ 3 Pointers by team/player:
(A) Settlement is based on player's or team's statistics in that particulars match.
(B) Bets will be refunded on Non-Starters (i.e. players who did not participate in any part of the match).
(C) Bets on players who played but did not score a point, rebound or assist will be deemed to have scored zero.
(b) In Running ("Live") Betting
(i) Asian Handicap
(ii) Over/Under
(c) Scoring System
Type B Scoring applies

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BEACH SOCCER

5.1 All bets will be settled on the result of full 3X12 minutes of play, unless otherwise stated.
5.2 The following are offered for Beach Soccer betting:
(a) Non Live Betting
(i) Asian Handicap
(ii) Odd/Even
(iii) Over/Under
(b) In Running ("Live") Betting
(i) Asian Handicap
(ii) Over/Under
(c) Scoring System
Type A Scoring applies
BOXING
6.1 For betting purposes, the disqualification of a boxer during a match will be counted as a knockout by his opponent.
6.2 If a fighter fails to answer the bell for the start of a round, or is disqualified between rounds, then his opponent will be deemed to have won in the previous round.
6.3 The following are offered for Boxing betting:
(a) Non Live Betting
(i) Asian Handicap
(ii) Odd/Even
(A) Odd/Even bets relate to the round in which the winner is declared in the match (whether an odd or even number)
(iii) Over/Under

(A) Over/Under bets relate to the round in which the winner is declared in the match (resulting in an over or under a prescribed target round set by the Operator) for the match.

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CRICKET
Limited Overs Matches (One Day Internationals/Twenty20)
7.1 The following rules apply:
(a) All bets will be VOID, if the match was suspended or postponed, and not resumed within 36 hours from the scheduled commencement time.
(b) In one-day matches, if the match was cut short by weather or any reason, all bets will be settled according to the official competition rules. If the final result is determined by a bowl out or the toss of coin, all bets taken will be considered VOID.
(c) Where the Duckworth Lewis Method is used, all bets placed on "Highest 10 over Total" and "Highest Opening Partnership" will be VOID, unless the market has been unconditionally determined before the Duckworth Lewis Method was implemented.
(d) If a new toss takes place on a scheduled reserve day for One Day International, all bets taken during the last 45 minutes from the original schedule of start at the first day match will be VOID. This rule is related to all market, except those have been unconditionally determined, such as "Win The Toss".
Test Matches
7.2 The following rules apply:
(a) All bets will be VOID, if the match officials do not determine a winner or declare a TIE for the match.
(b) All bets will be VOID, if the match is affected by weather or any delay and overs are reduced in either innings.
7.3 The following are offered for Cricket betting:
(a) Non Live Betting
(i) 1X2
(ii) Asian Handicap
(A) If the first batting team wins the match, settlement will be based on RUN HANDICAP.
(B) If the second batting team win the match, settlement will be based on WICKET HANDICAP.
(iii) Batsman Head to Head
(A) For bets to stand both paired batsmen must start the match in the wicket, otherwise bets will be VOID.
(iv) Bowler Head to Head
(A) For bets to stand both bowlers must bowl at least once in the match, otherwise bets will be VOID.
(v) Highest Opening Partnership
(A) All bets will be based on the opening partnership's Total Run.
(vi) Match Sixes (6s)
(A) All bets will be VOID, if the match is abandoned or reduced in overs. If a match is reduced in overs and a match result is reached, then the team that hits the most sixes, regardless of the amount of overs faced, will be the winner.
(B) Settlement for 1X2 and Handicap and Over/Under will be based on both teams scoring the most sixes in the match.
(vii) Outright
(viii) Over/Under
(ix) Series Betting
(A) All bets will be VOID, if the designated number of matches are not completed, unless settlement of bets is already determined.
(x) Top Batsman/Bowler
(A) All bets on Top Batsman / Bowler, who is/are not in the starting XI (including as a "super-sub" in the matches), will be VOID.
(B) If any player chosen in the starting XI (including as a "super-sub" in the matches) does not bat or bowl, the player will be deemed to have scored Zero.
(b) In Running ("Live") Betting
(i) Asian Handicap
(c) Scoring System
Type B Scoring applies

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CYCLING

8.1 The following are offered for Cycling betting:
(a) Non Live Betting
(i) Head to Head
(A) Bets refer to the paired competitor with the best finishing position in an event.
(B) Both competitors must start and at least one of them must complete the race for bets to stand. If both paired competitors fail to complete the race, bets are void.
(ii) Outright

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DARTS

9.1 The following are offered for Darts betting:
(a) Non Live Betting
(i) Asian Handicap
(A) Bets are based on sets/legs handicap.
(B) Both competitor must start and must complete the match for bets to stand.
(C) If either competitor fails to complete the match, bets are void.
(ii) Outright

FIELD HOCKEY

10.1 All bets are settled at the end of the match (inclusive of stoppage time) but exclude extra time and penalty shootouts unless otherwise stated.
10.2 The following are offered for Field Hockey betting:
(a) Non Live Betting
(i) Asian Handicap
(ii) Odd/Even
(iii) Outright
(iv) Over/Under
(b) In Running ("Live") Betting
(i) Asian Handicap
(ii) Over/Under
(c) Scoring System
Type A Scoring applies

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FOOTBALL (AMERICAN)

11.1 Save as provided for in clause [11.2] below, settlement of bets will be based on the final score at the conclusion of the game, including any score achieved in overtime play (If any).
11.2 For bets to be valid, there must be 5 minutes or less of scheduled game time left when the remainder of the game is prematurely ended, unless settlement of bets has already been determined (e.g. in Period Betting).
11.3 For NCAAF, the "Home" and "Away" venue indicated on the Website is for reference only.
11.4 The following are offered for American Football betting:
(a) Non Live Betting
(i) Asian Handicap
(ii) First To Score
(A) Bets will be settled based on the team to score the first point in the match.
(B) If the match is abandoned after the first point is scored, all bets will stand.
(iii) Last To Score
(A) Bets will be settled based on the team to score the last point in the match (including any points scored in overtime play).
(B) If the match is abandoned all bets on Last To Score will be void.
(iv) Money Line
(v) Odd/Even
(vi) Outright
(vii) Over/Under
(viii) Period Betting
(A) Halves Betting
(1) In respect of 1st half betting, bets are settled based on the sum of the 1st and 2nd quarters' scores inclusive of the handicap to determine the winner.
(2) In respect of the 2nd half betting, bets are settled based on the sum of the 3rd and 4th quarters' scores inclusive of the handicap to determine the winner. 2nd half betting includes scores achieved in overtime (if applicable).
(B) Quarters Betting
(1) Bets are settled based on the scores achieved at the conclusion of each quarter inclusive of the handicap to determine the winner.
(2) For 4th quarter betting, goal or points scored in overtime play are excluded in determining the winner.
(b) In Running ("Live") Betting
(i) Asian Handicap
(ii) Over/Under
(c) Scoring System
Type A Scoring applies

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FUTSAL (FIVE A SIDE SOCCER)

12.1 All bets will be settled on the result of full 2X20 minutes of play, unless otherwise stated. ExtraTime and penalty shoot-out do not count.
12.2 The following are offered for Futsal betting:
(a) Non Live Betting
(i) Asian Handicap
(ii) Odd/Even
(iii) Outright
(iv) Over/Under
(b) In Running ("Live") Betting
(i) Asian Handicap
(ii) Over/Under
(c) Scoring System
Type A Scoring applies

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GOLF

13.1 All bets will be considered VALID, when both players (or all players in three ball or group) TEEs-OFF.
13.2 If a tournament is officially abandoned or cancelled, all bets are VOID, except those bets that have already been determined.
13.3 The 12 Hours Rule does not apply to GOLF Betting.
13.4 If a tournament is shortened after commencement then a minimum of 36 holes must be played and a tournament winner declared for bets to stand. If the is no tournament winner declared, all bets will be refunded.
13.5 The following are offered for Golf betting:
(a) Non Live Betting
(i) 18 Holes Betting Head to Head
(A) The player with the lowest score over 18 holes will be the winner. Play-offs do not count in 18 holes head to head betting.
(B) If a player is disqualified or withdraw after tee-off during the round, all bets taken are considered Void unless play in the next round has started in which case bets will be settled on the original scores.
(ii) 54/72 Holes Match
(A) The winner for a 54/72 holes bet will be the player with the best finishing position at the end of the tournament including any Play-offs.
(B) If all listed players miss the cut the player with the lowest score at the cut will be deemed the winner.
(C) If one player misses the cut, his opponent is deemed the winner unless that opponent was disqualified before the first player missed the cut.
(D) If a player is disqualified or withdraws after starting, either prior to the completion of two rounds or after both players have made the cut, the remaining player is deemed the winner.
(E) If a player is disqualified during either 3rd or 4th rounds and his opponent has missed the cut, that disqualified player will be deemed the winner by reason of having completed more holes than his opponent.
(F) Where both players withdraw or are disqualified in the same round, all bets will be void
(iii) Odd/Even
(iv) Outright
(v) Over/Under
(vi) Top 5 Finish
(A) Top 5 Finish bet is determined by the best 5 finishers. Where more than one player is tied for the same position, the dead heat rules apply for settlement of the bet.
(vii) Top 10 Finish
(A) Top 10 Finish bet is determined by the best 10 finisher. Where more than one player is tied for the same position, the dead heat rules apply for settlement of the bet.
(b) In Running ("Live") Betting
(i) 18 Holes Betting Head to Head
(ii) 54/72 Holes Match
(iii) Over/Under
(c) Scoring System
Type B Scoring applies

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HANDBALL

14.1 All bets are settled at the end of the match. (Extra Time and penalties do not count)
14.2 The following are offered for Handball betting:
(a) Non Live Betting
(i) Asian Handicap
(ii) Odd/Even
(iii) Outright
(iv) Over/Under
(b) In Running ("Live") Betting
(i) Asian Handicap
(c) Scoring System
Type B Scoring applies

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ICE HOCKEY

15.1 For bets to be valid, there must be 5 minutes or less of scheduled game time left when the remainder of the game is called off, unless settlement of bets has already been determined (e.g. in Period Betting).
15.2 Settlement will be based on the final score at the conclusion of the match, including Overtime and Penalty Shootouts, unless otherwise stated. In the event of a PENALTY SHOOT_OUT, only one (1) goal will be added to the winner's score to determine the final score of the game.
15.3 The following are offered for Ice Hockey betting:
(a) Non Live Betting
(i) Asian Handicap
(ii) Odd/Even
(A) Odd/Even bets do not include overtime or penalty shootout scores.
(iii) Outright
(iv) Over/Under
(v) Period Betting
(A) Bets are settled based on the scores achieved at the conclusion of each period inclusive of the handicap to determine the winner.
(B) For 3th Period betting, points scored in overtime play are excluded in determining the winner.
(b) In Running ("Live") Betting
(i) Asian Handicap
(ii) Over/Under
(c) Scoring System
Type A Scoring applies

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MOTOR SPORT

16.1 If a race is interrupted or delayed, and not resumed within 72 hours from the scheduled commencement time, all bets will be void and refunded.
16.2 All bets placed on a non-starter after the official practice race will not be refunded.
16.3 It is the result at the time of the podium presentation that counts.
16.4 Betting on any motor sport qualifying rounds is determined based on the starting grid positions assigned at the end of the qualifying session.
16.5 Time penalties imposed by the race officials during the qualifying rounds counts. Other grid demotion or promotions after the qualifying rounds have ended do not count.
16.6 The following are offered for Motor Sport betting:
(a) Non Live Betting
(i) Fastest Lap
(A) The official result, as at the time of the podium presentation for the race, will be used.
(ii) Head to Head
(A) Where at least one of the racers does not take part in the race, head to head bets will be void and the bets will be refunded.
(B) Where both racers fail to complete the race, and are recorded for the same number of laps. Head to head bets will be void and the bets will be refunded.
(C) All head to head bets will be settled as per final standing position for that particular race immediately following the finish by all the applicable finishing participants.
(iii) Number Of Classified Finishers
(A) Bets relate to the total number of cars/motorcycles that have classified as finishers at the end of the race.
(iv) Odd/Even
(A) An odd or even bet is determined by the finished position of a racer. For e.g. Racer A finished 1st – Odd. Racer B finisher 2nd – Even.
(B) If a participant is not listed among the finishers due to disqualification or accident and unable to complete the race, bets taken in relation to that participant will be void and will be refunded.
(v) Outright
(vi) Top 3 Winner Driver/Rider
(A) Bets relate to first, second and third place podium finishers.
(vii) Winning Margins
(A) Settlement is based on the time difference between the two selected drivers.
(B) Handicap displayed on the website are time based, reflected in seconds. For e.g. "6.0" mean a handicap of 6 seconds has been awarded to that driver. If a bet is placed on either over or under 6.0, any time difference which is below 6 seconds (e.g. 5.99 or 5.8 seconds and so forth will be deemed to be under 6 seconds and any time difference which is above 6 seconds (e.g. 6.01 or 6.2 seconds) will be deemed to be over 6 seconds. Where the time difference is exactly 6 seconds (i.e. 6.00 seconds) that will be considered as a Draw and all bets will be refunded.
(b) In Running ("Live) Betting
(i) Head to Head
(ii) Outright
(c) Scoring System
Type B Scoring applies

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POOL / SNOOKER

17.1 For bets to stand, both players must start and complete the match. A break in the first frame/rack is considered as starting the match.
17.2 In the event that a match is started but not completed for whatever reason, all bets will be VOID.
17.3 The following are offered for Pool/Snooker betting:
(a) Non Live Betting
(i) Asian Handicap
(ii) Odd/Even
(iii) Outright
(iv) Over/Under
(b) In Running ("Live") Betting
(i) Asian Handicap
(c) Scoring System
Type B Scoring applies

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RUGBY

18.1 Unless otherwise stated, all Rugby bets are settled based on 80 minutes of play (including any stoppage time added by the referee) but excluding extra time.
18.2 If a match is abandoned anytime before 80 minutes are played, all bets on the match are considered VOID.
18.3 The following are offered for Rugby betting:
(a) Non Live Betting
(i) Asian Handicap
(ii) Odd/Even
(iii) Outright
(iv) Over/Under
(v) Period betting
(b) In Running ("Live") Betting
(i) Asian Handicap
(ii) Over/Under
(c) Scoring System
Type A Scoring applies

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SOCCER

19.1 Unless otherwise stated, all soccer bets are settled based on regular time of play (i.e. the score at the end of the full 2X45 minutes of play, including any stoppage time added by the referee) excluding extra time and penalty shootouts.
19.2 Where matches are scheduled for play other than under regular time (e.g. 2X35 minutes or 2X40 minutes of play on various tournaments or friendly matches) all bets will be settled at the end of that scheduled time.
19.3 Unless non normal time matches (i.e. non 2x45 minutes, 2x40 minutes, or 2x35 minutes) are expressly indicated on the website prior to all soccer matches, bets taken on such matches will be considered VOID.
19.4 The following are offered for Soccer betting:
(a) Non Live Betting
(i) 1X2
(ii) Asian Handicap
(iii) Clean Sheet
(A) To predict if the team will keep a clean sheet and not concede any goals in a designated match. (e.g. Team A beats Team B 3-0, Team A have "kept a clean sheet" as they have not conceded any goals)
(B) If the match is abandoned, all bets will be refunded.
(iv) Correct Score
(A) To win CORRECT SCORE UP-5, your chosen team (home or away) must win by goal difference of 5 or more.
(v) Double Chance
(A) Bet on 2 of 3 possible outcomes from 3 options available (e.g. Home Win or Draw (1X), Away Win or Draw (X2), Home Win or Away Win (12)).
(B) If a match is played at a neutral ground, the bets will be settled according to the match venue (Home/Away Team) displayed on our website.
(vi) Fantasy Match
(vii) First Corner
(A) Predict the team to receive the first corner in a designated match with the regular time of play.
(B) If the match is abandoned after the first corner is awarded, all bets on First Corner will stand.
(C) If the match is abandoned before the first corner is awarded, all bets on First Corner will be refunded.
(viii) First Goal / Last Goal / No Goal
(A) Predict the First, Last, or No Goal after kickoff in the designated match with regular time of play.
(B) Own goals count to the side credited with the goal. (E.g. Team A vs Team B, Team B scores an own goal to make the score 1-0, the first goal will be awarded to Team A).
(C) If a match is abandoned after a goal is scored, all bets on the First Goal and No Goal will stand but all bets on Last Goal will be refunded.
(D) If a match is abandoned without any goal, all bets on the First, Last and No Goal will be refunded.
(ix) First / Last Offside
(A) Predict the team to make the first/ last offside in the designated match within the regular time of play.
(B) If the match is abandoned after the first offside, all bets on First Offside will stand, but all bets on Last Offside will be refunded.
(C) If the match is abandoned before any offside is made, all bets on First/ Last Offside will be refunded.
(x) First/ Last Substitution
(A) Predict which of the two teams will make their first/ last player substitution in the designated match within the regular time of play.
(B) In the event of more than two players being substituted at the same time, the player number that is shown first by the 4th Official will be deemed the outcome.
(C) If the match is abandoned after first substitution has been made, all bets on First Substitution will stand, but all bets on Last Substitution will be refunded.
(D) If the match is abandoned before any substitution has been made, all bets on First/ Last Substitution will be refunded.
(xi) First Yellow Card
(A) Predict the team to receive the first yellow card in the designated match within the regular time of play.
(B) If the booking is a straight red card (professional foul), it will be regarded as a red card but not a yellow card.
(C) In the event of two or more players receiving a booking for the same incident, then the player who is shown the first yellow card by the referee will be deemed the outcome.
(D) The yellow cards shown to non-player (e.g. substitute/ reserve, manager or coach) do not count.
(E) If the match is abandoned after the first yellow card is received, all bets on First Yellow Card will stand.
(xii) Goalscorers
(A) Predict the goal scorers in a designated match.
(B) The bet will be refunded if the selected player is not played in the match.
(C) The bet stands if the selected player is fielded at any time during the regular time of play.
(D) Own goals and goals scored during Penalty Shootouts do not count.
(xiii) Last Corner
(A) Predict the team to receive the last corner in a designated match within regular time of play.
(B) If a match is abandoned within the regular time of play, all bets on Last Corner will be refunded.
(xiv) Odd/Even
(xv) Outright
(xvi) Over/Under
(xvii) Penalty Shootout
(A) Handicap
(1) Penalty Handicap result includes sudden death.
(B) Over/Under
(1) Penalty Over/Under result does not include sudden death.
(xviii) Penalties Taken
(A) Prediction on penalty that is being awarded and taken in the designated match with the regular time of play
(B) If the match is abandoned after the penalty is awarded and taken, all bets will stand.
(C) If the match is abandoned before the penalty is awarded and taken, all bets will be refunded.
(xix) Period Betting
(xx) Total Goal
(A) Total goal bets involve the prediction of the cumulative total goals or points scored in a match in which the bets were placed.
(xxi) Total Number of Bookings
(A) Total Bookings result is decided by the number of bookings accumulated by Home/Away teams (inclusive of handicap, if any).
(B) The cards shown to non-player (e.g. substitute/ reserve, manager or coach) do not count towards the total.
(C) Booking Points are calculated as:
(i) 1 yellow card = 1 point
(ii) 1 red card = 2 points
(D) The maximum points count per player is 3 points; 1 point for 1st yellow card and 2 points for red card, the 2nd yellow card will not be counted.
(E) If the match is abandoned within the regular time of play, all bets on Total Bookings will be refunded.
(xxii) Total Number of Corners
(A) The Number of Corners result is decided by the total number of corners of Home/Away teams in a designated match (inclusive of handicap, if any).
(B) Retaken corners are counted as one.
(C) Corners awarded but untaken do not count.
(xxiii) Total Number of Substitutions
(A) The Total Number Substitution result is decided by the total number of substitution of Home/Away teams that are made within the designated match.
(B) If the match is abandoned within the regular time of play, all bets on Total Number of Substitutions will be refunded.
(xxiv) Total Number of Offside
(A) The Total Offside bets settlement will be made in a designated match within the regular time of play.
(B) If the match is abandoned within the regular time of play, all bets on Total Offside will be refunded.
(b) In Running ("Live") Betting
19.5 Type A Scoring applies to the following products offered for live betting:
(a) 1X2
(b) Asian Handicap
(c) Odd/Even
(d) Over/Under
(e) Total Number of Corners
(f) Total Number of Bookings
19.6 Type B Scoring applies to the following products offered for live betting:
(a) Match Winner
(b) Which team to qualify

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TABLE TENNIS

20.1 All bets will be VOID, if a match has not been completed due to a player's retirement or disqualification.
20.2 The following are offered for Table Tennis betting:
(a) Non Live Betting
(i) Asian Handicap
(A) Points Handicap
(B) Sets Handicap
(ii) Odd/Even
(A) Odd-Even bets relate to the sum total of points played in the match resulting in an odd or even number.
(iii) Outright
(iv) Over/Under
(A) Over/Under bets relate to the sum total of points played in the match being over or under the prescribed number of points set by the Operator.
(b) In Running ("Live") Betting
(i) Asian Handicap
(A) Set Handicap
In Running ("Live") Betting bets are offered for Asian Handicap (Set Handicap) only.
(c) Scoring System
Type B Scoring applies

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TENNIS

21.1 All bets will be VOID, if a match has not been completed due to a player's retirement or disqualification, unless the bets have been unconditionally determined. (e.g. 1st Set Winner).
21.2 All bets will be VOID if the tournament is reduced in length, postponed or cancelled, except for those on markets which have been unconditionally determined.
21.3 The total number of sets required to win a match is as determined by the official tournament organizers.
21.4 The 12 Hours Rule does not apply to Tennis betting
21.5 All bets stand regardless of change of venue or course surface.
21.6 The following are offered for Tennis betting:
(a) Non Live Betting
(i) Asian Handicap
(A) Games Handicap
(B) Sets Handicap
(ii) First Ace
(A) Bet on the player who made the first Ace in the match as per official match statistics.
(iii) First Double Fault
(A) Bet on the player who made the first double fault in the match as per official match statistics.
(iv) Most Aces
(A) Bet on the player with the most Aces in the match as per official match statistics.
(v) Most Double Fault
(A) Bet on the player who has the most double faults in the match as per official match statistics.
(vi) Odd/Even
(A) Odd/Even bets are settled based on the sum total of games played in the match including the games added when a match is Tie during match (if applicable) to resulting in an odd or even number.
(vii) Outright
(viii) Over/Under
(A) Over/Under bets are settled based on the sum total of games played by the end of the match including the games played during a Tie (if applicable).
(ix) Period Betting
(A) All bets are settled at the end of the set based on the total number of games played by the end of the period, including games played during a Tie.
(b) In Running ("Live") Betting
(i) Asian Handicap
(ii) Over/Under
(iii) Period Betting
(c) Scoring System
Type B Scoring applies

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VOLLEYBALL

22.1 All bets will be VOID, if a match is not completed.
22.2 The following are offered for Volleyball betting:
(a) Non Live Betting
(i) Asian Handicap
(A) Points Handicap
(B) Sets Handicap
(ii) Odd/Even
(A) Odd/Even bets relate to the sum total of points played in the match resulting in an odd or even number.
(iii) Outright
(iv) Over/Under
(A) Over/Under bets relate to the sum total of points played in the match being over or under the prescribed number of points set by the Operator.
(v) Period Betting
(b) In Running ("Live") Betting
(i) Asian Handicap
(A) Sets Handicap
In Running ("Live") Betting bets are offered for Asian Handicap (Sets Handicap) only.
(c) Scoring System
Type B Scoring applies

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WATER POLO

23.1 Bets are settled at the end of the match (inclusive of stoppage time) but exclude extra time and penalty shootouts unless otherwise stated.
23.2 If a match is abandoned anytime before 32 minutes are played, all bets on the match are considered VOID unless the bet has already been determined.
23.3 The following are offered for Water Polo betting:
(a) Non Live Betting
(i) Asian Handicap
(ii) Odd/Even
(iii) Outright
(iv) Over/Under
(v) Period Betting
(vi) Halves betting
(A) In respect of 1st half betting, bets are settled based on the sum of the 1st and 2nd quarters scores inclusive of the handicap to determine the winner.
(vii) Quarters betting
(A) Bets are settled based on the scores achieved at the conclusion of each quarter inclusive of the handicap to determine the winner.
(B) For 4th Quarter betting, points scored in overtime play or penalty shootouts are excluded in determining the winner.
(b) In Running ("Live") Betting
(i) Asian Handicap
(c) Scoring System
Type B Scoring applies

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NOTE
The Operator reserves the right to change any of these rules at any time in accordance with the Terms & Conditions.